mirror of
https://github.com/m1k1o/neko.git
synced 2026-11-03 08:21:50 -06:00
1011 lines
29 KiB
Vue
1011 lines
29 KiB
Vue
<template>
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<div class="neko-overlay-wrap">
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<canvas ref="overlay" class="neko-overlay" tabindex="0" />
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<textarea
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ref="textarea"
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class="neko-overlay"
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:style="{ cursor }"
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v-model="textInput"
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@click.stop.prevent="control.emit('overlay.click', $event)"
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@contextmenu.stop.prevent="control.emit('overlay.contextmenu', $event)"
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@wheel.stop.prevent="onWheel"
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@mousemove.stop.prevent="onMouseMove"
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@mousedown.stop.prevent="onMouseDown"
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@mouseenter.stop.prevent="onMouseEnter"
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@mouseleave.stop.prevent="onMouseLeave"
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@dragenter.stop.prevent="onDragEnter"
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@dragleave.stop.prevent="onDragLeave"
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@dragover.stop.prevent="onDragOver"
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@drop.stop.prevent="onDrop"
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/>
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</div>
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</template>
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<style lang="scss">
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/* hide elements around textarea if added by browsers extensions */
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.neko-overlay-wrap *:not(.neko-overlay) {
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display: none;
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}
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.neko-overlay {
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position: absolute;
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top: 0;
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bottom: 0;
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width: 100%;
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height: 100%;
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font-size: 16px; /* at least 16px to avoid zooming on mobile */
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resize: none; /* hide textarea resize corner */
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caret-color: transparent; /* hide caret */
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outline: 0;
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border: 0;
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color: transparent;
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background: transparent;
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}
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</style>
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<script lang="ts">
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import { Vue, Component, Ref, Prop, Watch } from 'vue-property-decorator'
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import { KeyboardInterface, NewKeyboard } from './utils/keyboard'
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import GestureHandlerInit, { GestureHandler } from './utils/gesturehandler'
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import { KeyTable, keySymsRemap } from './utils/keyboard-remapping'
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import { getFilesFromDataTansfer } from './utils/file-upload'
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import { NekoControl } from './internal/control'
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import { NekoWebRTC } from './internal/webrtc'
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import { Session, Scroll } from './types/state'
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import { CursorPosition, CursorImage } from './types/webrtc'
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import { CursorDrawFunction, Dimension, KeyboardModifiers } from './types/cursors'
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// Wheel thresholds
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const WHEEL_STEP = 53 // Pixels needed for one step
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const WHEEL_LINE_HEIGHT = 19 // Assumed pixels for one line step
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// Gesture thresholds
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const GESTURE_ZOOMSENS = 75
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const GESTURE_SCRLSENS = 50
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const DOUBLE_TAP_TIMEOUT = 1000
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const DOUBLE_TAP_THRESHOLD = 50
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const MOUSE_MOVE_THROTTLE = 1000 / 60 // in ms, 60fps
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const INACTIVE_CURSOR_INTERVAL = 1000 / 4 // in ms, 4fps
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@Component({
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name: 'neko-overlay',
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})
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export default class extends Vue {
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@Ref('overlay') readonly _overlay!: HTMLCanvasElement
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@Ref('textarea') readonly _textarea!: HTMLTextAreaElement
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_ctx!: CanvasRenderingContext2D
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canvasScale = window.devicePixelRatio
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keyboard!: KeyboardInterface
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gestureHandler!: GestureHandler
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textInput = ''
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focused = false
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@Prop()
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readonly control!: NekoControl
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@Prop()
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readonly sessions!: Record<string, Session>
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@Prop()
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readonly hostId!: string
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@Prop()
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readonly webrtc!: NekoWebRTC
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@Prop()
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readonly scroll!: Scroll
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@Prop()
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readonly screenSize!: Dimension
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@Prop()
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readonly canvasSize!: Dimension
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@Prop()
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readonly cursorDraw!: CursorDrawFunction | null
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@Prop()
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readonly isControling!: boolean
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@Prop()
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readonly implicitControl!: boolean
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@Prop()
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readonly inactiveCursors!: boolean
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@Prop()
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readonly fps!: number
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@Prop()
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readonly hasMobileKeyboard!: boolean
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get cursor(): string {
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if (!this.isControling || !this.cursorImage) {
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return 'default'
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}
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const { uri, x, y } = this.cursorImage
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return 'url(' + uri + ') ' + x + ' ' + y + ', default'
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}
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mounted() {
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// register mouseup globally as user can release mouse button outside of overlay
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window.addEventListener('mouseup', this.onMouseUp, true)
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// get canvas overlay context
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const ctx = this._overlay.getContext('2d')
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if (ctx != null) {
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this._ctx = ctx
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}
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// synchronize intrinsic with extrinsic dimensions
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const { width, height } = this._overlay.getBoundingClientRect()
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this.canvasResize({ width, height })
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// react to pixel ratio changes
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this.onPixelRatioChange()
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let ctrlKey = 0
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let noKeyUp = {} as Record<number, boolean>
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// Initialize Keyboard
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this.keyboard = NewKeyboard()
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this.keyboard.onkeydown = (key: number) => {
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key = keySymsRemap(key)
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if (!this.isControling) {
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noKeyUp[key] = true
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return true
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}
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// ctrl+v is aborted
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if (ctrlKey != 0 && key == KeyTable.XK_v) {
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this.keyboard.release(ctrlKey)
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noKeyUp[key] = true
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return true
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}
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// save information if it is ctrl key event
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const isCtrlKey = key == KeyTable.XK_Control_L || key == KeyTable.XK_Control_R
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if (isCtrlKey) ctrlKey = key
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this.control.keyDown(key)
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return isCtrlKey
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}
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this.keyboard.onkeyup = (key: number) => {
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key = keySymsRemap(key)
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if (key in noKeyUp) {
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delete noKeyUp[key]
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return
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}
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const isCtrlKey = key == KeyTable.XK_Control_L || key == KeyTable.XK_Control_R
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if (isCtrlKey) ctrlKey = 0
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this.control.keyUp(key)
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}
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this.keyboard.listenTo(this._textarea)
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// Initialize GestureHandler
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this.gestureHandler = new GestureHandlerInit()
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// bind touch handler using @Watch on supportedTouchEvents
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// because we need to know if touch events are supported
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// by the server before we can bind touch handler
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// default value is false, so we can bind touch handler
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this.bindGestureHandler()
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this.webrtc.addListener('cursor-position', this.onCursorPosition)
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this.webrtc.addListener('cursor-image', this.onCursorImage)
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this.webrtc.addListener('disconnected', this.canvasClear)
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this.cursorElement.onload = this.canvasRequestRedraw
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}
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beforeDestroy() {
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window.removeEventListener('mouseup', this.onMouseUp, true)
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if (this.keyboard) {
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this.keyboard.removeListener()
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}
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// unbind touch handler
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this.unbindTouchHandler()
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// unbind gesture handler
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this.unbindGestureHandler()
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this.webrtc.removeListener('cursor-position', this.onCursorPosition)
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this.webrtc.removeListener('cursor-image', this.onCursorImage)
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this.webrtc.removeListener('disconnected', this.canvasClear)
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this.cursorElement.onload = null
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// stop inactive cursor interval if exists
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this.clearInactiveCursorInterval()
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// stop pixel ratio change listener
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if (this.unsubscribePixelRatioChange) {
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this.unsubscribePixelRatioChange()
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}
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}
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//
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// touch handler for native touch events
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//
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bindTouchHandler() {
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this._textarea.addEventListener('touchstart', this.onTouchHandler, { passive: false })
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this._textarea.addEventListener('touchmove', this.onTouchHandler, { passive: false })
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this._textarea.addEventListener('touchend', this.onTouchHandler, { passive: false })
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this._textarea.addEventListener('touchcancel', this.onTouchHandler, { passive: false })
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}
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unbindTouchHandler() {
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this._textarea.removeEventListener('touchstart', this.onTouchHandler)
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this._textarea.removeEventListener('touchmove', this.onTouchHandler)
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this._textarea.removeEventListener('touchend', this.onTouchHandler)
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this._textarea.removeEventListener('touchcancel', this.onTouchHandler)
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}
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onTouchHandler(ev: TouchEvent) {
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// we cannot use implicitControlRequest because we don't have mouse event
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if (!this.isControling) {
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// if implicitControl is enabled, request control
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if (this.implicitControl) {
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this.control.request()
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}
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// otherwise, ignore event
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return
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}
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ev.stopPropagation()
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ev.preventDefault()
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for (let i = 0; i < ev.changedTouches.length; i++) {
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const touch = ev.changedTouches[i]
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const pos = this.getMousePos(touch.clientX, touch.clientY)
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// force is float value between 0 and 1
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// pressure is integer value between 0 and 255
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const pressure = Math.round(touch.force * 255)
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switch (ev.type) {
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case 'touchstart':
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this.control.touchBegin(touch.identifier, pos, pressure)
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break
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case 'touchmove':
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this.control.touchUpdate(touch.identifier, pos, pressure)
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break
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case 'touchend':
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case 'touchcancel':
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this.control.touchEnd(touch.identifier, pos, pressure)
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break
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}
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}
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}
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//
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// gesture handler for emulated mouse events
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//
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bindGestureHandler() {
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this.gestureHandler.attach(this._textarea)
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this._textarea.addEventListener('gesturestart', this.onGestureHandler)
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this._textarea.addEventListener('gesturemove', this.onGestureHandler)
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this._textarea.addEventListener('gestureend', this.onGestureHandler)
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}
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unbindGestureHandler() {
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this.gestureHandler.detach()
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this._textarea.removeEventListener('gesturestart', this.onGestureHandler)
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this._textarea.removeEventListener('gesturemove', this.onGestureHandler)
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this._textarea.removeEventListener('gestureend', this.onGestureHandler)
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}
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private _gestureLastTapTime: any | null = null
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private _gestureFirstDoubleTapEv: any | null = null
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private _gestureLastMagnitudeX = 0
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private _gestureLastMagnitudeY = 0
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_handleTapEvent(ev: any, code: number) {
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let pos = this.getMousePos(ev.detail.clientX, ev.detail.clientY)
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// If the user quickly taps multiple times we assume they meant to
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// hit the same spot, so slightly adjust coordinates
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if (
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this._gestureLastTapTime !== null &&
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Date.now() - this._gestureLastTapTime < DOUBLE_TAP_TIMEOUT &&
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this._gestureFirstDoubleTapEv.detail.type === ev.detail.type
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) {
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let dx = this._gestureFirstDoubleTapEv.detail.clientX - ev.detail.clientX
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let dy = this._gestureFirstDoubleTapEv.detail.clientY - ev.detail.clientY
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let distance = Math.hypot(dx, dy)
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if (distance < DOUBLE_TAP_THRESHOLD) {
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pos = this.getMousePos(
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this._gestureFirstDoubleTapEv.detail.clientX,
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this._gestureFirstDoubleTapEv.detail.clientY,
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)
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} else {
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this._gestureFirstDoubleTapEv = ev
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}
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} else {
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this._gestureFirstDoubleTapEv = ev
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}
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this._gestureLastTapTime = Date.now()
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this.control.buttonDown(code, pos)
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this.control.buttonUp(code, pos)
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}
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// https://github.com/novnc/noVNC/blob/ca6527c1bf7131adccfdcc5028964a1e67f9018c/core/rfb.js#L1227-L1345
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onGestureHandler(ev: any) {
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// we cannot use implicitControlRequest because we don't have mouse event
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if (!this.isControling) {
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// if implicitControl is enabled, request control
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if (this.implicitControl) {
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this.control.request()
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}
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// otherwise, ignore event
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return
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}
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const pos = this.getMousePos(ev.detail.clientX, ev.detail.clientY)
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let magnitude
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switch (ev.type) {
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case 'gesturestart':
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switch (ev.detail.type) {
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case 'onetap':
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this._handleTapEvent(ev, 1)
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break
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case 'twotap':
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this._handleTapEvent(ev, 3)
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break
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case 'threetap':
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this._handleTapEvent(ev, 2)
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break
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case 'drag':
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this.control.buttonDown(1, pos)
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break
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case 'longpress':
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this.control.buttonDown(3, pos)
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break
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case 'twodrag':
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this._gestureLastMagnitudeX = ev.detail.magnitudeX
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this._gestureLastMagnitudeY = ev.detail.magnitudeY
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this.control.move(pos)
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break
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case 'pinch':
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this._gestureLastMagnitudeX = Math.hypot(ev.detail.magnitudeX, ev.detail.magnitudeY)
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this.control.move(pos)
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break
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}
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break
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case 'gesturemove':
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switch (ev.detail.type) {
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case 'onetap':
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case 'twotap':
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case 'threetap':
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break
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case 'drag':
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case 'longpress':
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this.control.move(pos)
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break
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case 'twodrag':
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// Always scroll in the same position.
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// We don't know if the mouse was moved so we need to move it
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// every update.
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this.control.move(pos)
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while (ev.detail.magnitudeY - this._gestureLastMagnitudeY > GESTURE_SCRLSENS) {
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this.control.scroll({ delta_x: 0, delta_y: 1 })
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this._gestureLastMagnitudeY += GESTURE_SCRLSENS
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}
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while (ev.detail.magnitudeY - this._gestureLastMagnitudeY < -GESTURE_SCRLSENS) {
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this.control.scroll({ delta_x: 0, delta_y: -1 })
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this._gestureLastMagnitudeY -= GESTURE_SCRLSENS
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}
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while (ev.detail.magnitudeX - this._gestureLastMagnitudeX > GESTURE_SCRLSENS) {
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this.control.scroll({ delta_x: 1, delta_y: 0 })
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this._gestureLastMagnitudeX += GESTURE_SCRLSENS
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}
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while (ev.detail.magnitudeX - this._gestureLastMagnitudeX < -GESTURE_SCRLSENS) {
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this.control.scroll({ delta_x: -1, delta_y: 0 })
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this._gestureLastMagnitudeX -= GESTURE_SCRLSENS
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}
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break
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case 'pinch':
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// Always scroll in the same position.
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// We don't know if the mouse was moved so we need to move it
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// every update.
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this.control.move(pos)
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magnitude = Math.hypot(ev.detail.magnitudeX, ev.detail.magnitudeY)
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if (Math.abs(magnitude - this._gestureLastMagnitudeX) > GESTURE_ZOOMSENS) {
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while (magnitude - this._gestureLastMagnitudeX > GESTURE_ZOOMSENS) {
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this.control.scroll({ delta_x: 0, delta_y: 1, control_key: true })
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this._gestureLastMagnitudeX += GESTURE_ZOOMSENS
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}
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while (magnitude - this._gestureLastMagnitudeX < -GESTURE_ZOOMSENS) {
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this.control.scroll({ delta_x: 0, delta_y: -1, control_key: true })
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this._gestureLastMagnitudeX -= GESTURE_ZOOMSENS
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}
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}
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break
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}
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break
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case 'gestureend':
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switch (ev.detail.type) {
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case 'onetap':
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case 'twotap':
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case 'threetap':
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case 'pinch':
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case 'twodrag':
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break
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case 'drag':
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this.control.buttonUp(1, pos)
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break
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case 'longpress':
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this.control.buttonUp(3, pos)
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break
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}
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break
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}
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}
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//
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// touch and gesture handlers cannot be used together
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//
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@Watch('control.enabledTouchEvents')
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@Watch('control.supportedTouchEvents')
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onTouchEventsChange() {
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this.unbindGestureHandler()
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this.unbindTouchHandler()
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if (!this.control.enabledTouchEvents) {
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return
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}
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if (this.control.supportedTouchEvents) {
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this.bindTouchHandler()
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} else {
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this.bindGestureHandler()
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}
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}
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getModifierState(e: MouseEvent): KeyboardModifiers {
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// we can only use locks, because when someone holds key outside
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// of the renderer, and releases it inside, keyup event is not fired
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// by guacamole keyboard and modifier state is not updated
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return {
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//shift: e.getModifierState('Shift'),
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capslock: e.getModifierState('CapsLock'),
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//control: e.getModifierState('Control'),
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//alt: e.getModifierState('Alt'),
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numlock: e.getModifierState('NumLock'),
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//meta: e.getModifierState('Meta'),
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//super: e.getModifierState('Super'),
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//altgr: e.getModifierState('AltGraph'),
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}
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}
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getMousePos(clientX: number, clientY: number) {
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const rect = this._overlay.getBoundingClientRect()
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return {
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x: Math.round((this.screenSize.width / rect.width) * (clientX - rect.left)),
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y: Math.round((this.screenSize.height / rect.height) * (clientY - rect.top)),
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}
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}
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sendMousePos(e: MouseEvent) {
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const pos = this.getMousePos(e.clientX, e.clientY)
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// not using NekoControl here because we want to avoid
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// sending mousemove events over websocket
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if (this.webrtc.connected) {
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this.webrtc.send('mousemove', pos)
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} // otherwise, no events are sent
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this.cursorPosition = pos
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}
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private wheelX = 0
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private wheelY = 0
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private wheelTimeStamp = 0
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// negative sensitivity can be acheived using increased step value
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get wheelStep() {
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let x = WHEEL_STEP
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if (this.scroll.sensitivity < 0) {
|
|
x *= Math.abs(this.scroll.sensitivity) + 1
|
|
}
|
|
|
|
return x
|
|
}
|
|
|
|
// sensitivity can only be positive
|
|
get wheelSensitivity() {
|
|
let x = 1
|
|
|
|
if (this.scroll.sensitivity > 0) {
|
|
x = Math.abs(this.scroll.sensitivity) + 1
|
|
}
|
|
|
|
if (this.scroll.inverse) {
|
|
x *= -1
|
|
}
|
|
|
|
return x
|
|
}
|
|
|
|
// use v-model instead of @input because v-model
|
|
// doesn't get updated during IME composition
|
|
@Watch('textInput')
|
|
onTextInputChange() {
|
|
if (this.textInput == '') return
|
|
this.control.paste(this.textInput)
|
|
this.textInput = ''
|
|
}
|
|
|
|
onWheel(e: WheelEvent) {
|
|
if (!this.isControling) {
|
|
return
|
|
}
|
|
|
|
// when the last scroll was more than 250ms ago
|
|
const firstScroll = e.timeStamp - this.wheelTimeStamp > 250
|
|
|
|
if (firstScroll) {
|
|
this.wheelX = 0
|
|
this.wheelY = 0
|
|
this.wheelTimeStamp = e.timeStamp
|
|
}
|
|
|
|
let dx = e.deltaX
|
|
let dy = e.deltaY
|
|
|
|
if (e.deltaMode !== 0) {
|
|
dx *= WHEEL_LINE_HEIGHT
|
|
dy *= WHEEL_LINE_HEIGHT
|
|
}
|
|
|
|
this.wheelX += dx
|
|
this.wheelY += dy
|
|
|
|
let x = 0
|
|
if (Math.abs(this.wheelX) >= this.wheelStep || firstScroll) {
|
|
if (this.wheelX < 0) {
|
|
x = this.wheelSensitivity * -1
|
|
} else if (this.wheelX > 0) {
|
|
x = this.wheelSensitivity
|
|
}
|
|
|
|
if (!firstScroll) {
|
|
this.wheelX = 0
|
|
}
|
|
}
|
|
|
|
let y = 0
|
|
if (Math.abs(this.wheelY) >= this.wheelStep || firstScroll) {
|
|
if (this.wheelY < 0) {
|
|
y = this.wheelSensitivity * -1
|
|
} else if (this.wheelY > 0) {
|
|
y = this.wheelSensitivity
|
|
}
|
|
|
|
if (!firstScroll) {
|
|
this.wheelY = 0
|
|
}
|
|
}
|
|
|
|
// skip if not scrolled
|
|
if (x == 0 && y == 0) return
|
|
|
|
// TODO: add position for precision scrolling
|
|
this.control.scroll({
|
|
delta_x: x,
|
|
delta_y: y,
|
|
control_key: e.ctrlKey,
|
|
})
|
|
}
|
|
|
|
lastMouseMove = 0
|
|
|
|
onMouseMove(e: MouseEvent) {
|
|
// throttle mousemove events
|
|
if (e.timeStamp - this.lastMouseMove < MOUSE_MOVE_THROTTLE) return
|
|
this.lastMouseMove = e.timeStamp
|
|
|
|
if (this.isControling) {
|
|
this.sendMousePos(e)
|
|
}
|
|
|
|
if (this.inactiveCursors) {
|
|
this.saveInactiveMousePos(e)
|
|
}
|
|
}
|
|
|
|
isMouseDown = false
|
|
|
|
onMouseDown(e: MouseEvent) {
|
|
this.isMouseDown = true
|
|
|
|
if (!this.isControling) {
|
|
this.implicitControlRequest(e)
|
|
return
|
|
}
|
|
|
|
const key = e.button + 1
|
|
const pos = this.getMousePos(e.clientX, e.clientY)
|
|
this.control.buttonDown(key, pos)
|
|
}
|
|
|
|
onMouseUp(e: MouseEvent) {
|
|
// only if we are the one who started the mouse down
|
|
if (!this.isMouseDown) return
|
|
this.isMouseDown = false
|
|
|
|
if (!this.isControling) {
|
|
this.implicitControlRequest(e)
|
|
return
|
|
}
|
|
|
|
const key = e.button + 1
|
|
const pos = this.getMousePos(e.clientX, e.clientY)
|
|
this.control.buttonUp(key, pos)
|
|
}
|
|
|
|
onMouseEnter(e: MouseEvent) {
|
|
// focus opens the keyboard on mobile (only for android)
|
|
if (!this.hasMobileKeyboard) {
|
|
this._textarea.focus()
|
|
}
|
|
|
|
this.focused = true
|
|
|
|
if (this.isControling) {
|
|
this.updateKeyboardModifiers(e)
|
|
}
|
|
}
|
|
|
|
onMouseLeave(e: MouseEvent) {
|
|
if (this.isControling) {
|
|
// save current keyboard modifiers state
|
|
this.keyboardModifiers = this.getModifierState(e)
|
|
}
|
|
|
|
this.focused = false
|
|
}
|
|
|
|
onDragEnter(e: DragEvent) {
|
|
this.onMouseEnter(e as MouseEvent)
|
|
}
|
|
|
|
onDragLeave(e: DragEvent) {
|
|
this.onMouseLeave(e as MouseEvent)
|
|
}
|
|
|
|
onDragOver(e: DragEvent) {
|
|
this.onMouseMove(e as MouseEvent)
|
|
}
|
|
|
|
async onDrop(e: DragEvent) {
|
|
if (this.isControling || this.implicitControl) {
|
|
let dt = e.dataTransfer
|
|
if (!dt) return
|
|
|
|
const files = await getFilesFromDataTansfer(dt)
|
|
if (files.length === 0) return
|
|
|
|
const pos = this.getMousePos(e.clientX, e.clientY)
|
|
this.$emit('uploadDrop', { ...pos, files })
|
|
}
|
|
}
|
|
|
|
//
|
|
// inactive cursor position
|
|
//
|
|
|
|
private inactiveCursorInterval: number | null = null
|
|
private inactiveCursorPosition: CursorPosition | null = null
|
|
|
|
clearInactiveCursorInterval() {
|
|
if (this.inactiveCursorInterval) {
|
|
window.clearInterval(this.inactiveCursorInterval)
|
|
this.inactiveCursorInterval = null
|
|
}
|
|
}
|
|
|
|
@Watch('focused')
|
|
@Watch('isControling')
|
|
@Watch('inactiveCursors')
|
|
restartInactiveCursorInterval() {
|
|
// clear interval if exists
|
|
this.clearInactiveCursorInterval()
|
|
|
|
if (this.inactiveCursors && this.focused && !this.isControling) {
|
|
this.inactiveCursorInterval = window.setInterval(this.sendInactiveMousePos.bind(this), INACTIVE_CURSOR_INTERVAL)
|
|
}
|
|
}
|
|
|
|
saveInactiveMousePos(e: MouseEvent) {
|
|
const pos = this.getMousePos(e.clientX, e.clientY)
|
|
this.inactiveCursorPosition = pos
|
|
}
|
|
|
|
sendInactiveMousePos() {
|
|
if (this.inactiveCursorPosition && this.webrtc.connected) {
|
|
// not using NekoControl here, because inactive cursors are
|
|
// treated differently than moving the mouse while controling
|
|
this.webrtc.send('mousemove', this.inactiveCursorPosition)
|
|
} // if webrtc is not connected, we don't need to send anything
|
|
}
|
|
|
|
//
|
|
// keyboard modifiers
|
|
//
|
|
|
|
private keyboardModifiers: KeyboardModifiers | null = null
|
|
|
|
updateKeyboardModifiers(e: MouseEvent) {
|
|
const mods = this.getModifierState(e)
|
|
const newMods = Object.values(mods).join()
|
|
const oldMods = Object.values(this.keyboardModifiers || {}).join()
|
|
|
|
// update keyboard modifiers only if they changed
|
|
if (newMods !== oldMods) {
|
|
this.$emit('updateKeyboardModifiers', mods)
|
|
}
|
|
}
|
|
|
|
//
|
|
// canvas
|
|
//
|
|
|
|
private cursorImage: CursorImage | null = null
|
|
private cursorElement: HTMLImageElement = new Image()
|
|
private cursorPosition: CursorPosition | null = null
|
|
private cursorLastTime = 0
|
|
private canvasRequestedFrame = false
|
|
private canvasRenderTimeout: number | null = null
|
|
|
|
private unsubscribePixelRatioChange?: () => void
|
|
private onPixelRatioChange() {
|
|
if (this.unsubscribePixelRatioChange) {
|
|
this.unsubscribePixelRatioChange()
|
|
}
|
|
|
|
const media = window.matchMedia(`(resolution: ${window.devicePixelRatio}dppx)`)
|
|
media.addEventListener('change', this.onPixelRatioChange)
|
|
this.unsubscribePixelRatioChange = () => {
|
|
media.removeEventListener('change', this.onPixelRatioChange)
|
|
}
|
|
|
|
this.canvasScale = window.devicePixelRatio
|
|
this.onCanvasSizeChange(this.canvasSize)
|
|
}
|
|
|
|
@Watch('canvasSize')
|
|
onCanvasSizeChange({ width, height }: Dimension) {
|
|
this.canvasResize({ width, height })
|
|
this.canvasRequestRedraw()
|
|
}
|
|
|
|
onCursorPosition(data: CursorPosition) {
|
|
if (!this.isControling) {
|
|
this.cursorPosition = data
|
|
this.canvasRequestRedraw()
|
|
}
|
|
}
|
|
|
|
onCursorImage(data: CursorImage) {
|
|
this.cursorImage = data
|
|
|
|
if (!this.isControling) {
|
|
this.cursorElement.src = data.uri
|
|
}
|
|
}
|
|
|
|
canvasResize({ width, height }: Dimension) {
|
|
this._overlay.width = width * this.canvasScale
|
|
this._overlay.height = height * this.canvasScale
|
|
this._ctx.setTransform(this.canvasScale, 0, 0, this.canvasScale, 0, 0)
|
|
}
|
|
|
|
@Watch('hostId')
|
|
@Watch('cursorDraw')
|
|
canvasRequestRedraw() {
|
|
// skip rendering if there is already in progress
|
|
if (this.canvasRequestedFrame) return
|
|
|
|
// throttle rendering according to fps
|
|
if (this.fps > 0) {
|
|
if (this.canvasRenderTimeout) {
|
|
window.clearTimeout(this.canvasRenderTimeout)
|
|
this.canvasRenderTimeout = null
|
|
}
|
|
|
|
const now = Date.now()
|
|
if (now - this.cursorLastTime < 1000 / this.fps) {
|
|
// ensure that last frame is rendered
|
|
this.canvasRenderTimeout = window.setTimeout(this.canvasRequestRedraw, 1000 / this.fps)
|
|
return
|
|
}
|
|
|
|
this.cursorLastTime = now
|
|
}
|
|
|
|
// request animation frame from a browser
|
|
this.canvasRequestedFrame = true
|
|
window.requestAnimationFrame(() => {
|
|
if (this.isControling) {
|
|
this.canvasClear()
|
|
} else {
|
|
this.canvasRedraw()
|
|
}
|
|
|
|
this.canvasRequestedFrame = false
|
|
})
|
|
}
|
|
|
|
canvasRedraw() {
|
|
if (!this.cursorPosition || !this.screenSize || !this.cursorImage) return
|
|
|
|
// clear drawings
|
|
this.canvasClear()
|
|
|
|
// ignore hidden cursor
|
|
if (this.cursorImage.width <= 1 && this.cursorImage.height <= 1) return
|
|
|
|
// get intrinsic dimensions
|
|
const { width, height } = this.canvasSize
|
|
|
|
// reset transformation, X and Y will be 0 again
|
|
this._ctx.setTransform(this.canvasScale, 0, 0, this.canvasScale, 0, 0)
|
|
|
|
// get cursor position
|
|
let x = Math.round((this.cursorPosition.x / this.screenSize.width) * width)
|
|
let y = Math.round((this.cursorPosition.y / this.screenSize.height) * height)
|
|
|
|
// use custom draw function, if available
|
|
if (this.cursorDraw) {
|
|
this.cursorDraw(this._ctx, x, y, this.cursorElement, this.cursorImage, this.hostId)
|
|
return
|
|
}
|
|
|
|
// draw cursor image
|
|
this._ctx.drawImage(
|
|
this.cursorElement,
|
|
x - this.cursorImage.x,
|
|
y - this.cursorImage.y,
|
|
this.cursorImage.width,
|
|
this.cursorImage.height,
|
|
)
|
|
|
|
// draw cursor tag
|
|
const cursorTag = this.sessions[this.hostId]?.profile.name || ''
|
|
if (cursorTag) {
|
|
x += this.cursorImage.width
|
|
y += this.cursorImage.height
|
|
|
|
this._ctx.font = '14px Arial, sans-serif'
|
|
this._ctx.textBaseline = 'top'
|
|
this._ctx.shadowColor = 'black'
|
|
this._ctx.shadowBlur = 2
|
|
this._ctx.lineWidth = 2
|
|
this._ctx.fillStyle = 'black'
|
|
this._ctx.strokeText(cursorTag, x, y)
|
|
this._ctx.shadowBlur = 0
|
|
this._ctx.fillStyle = 'white'
|
|
this._ctx.fillText(cursorTag, x, y)
|
|
}
|
|
}
|
|
|
|
canvasClear() {
|
|
// reset transformation, X and Y will be 0 again
|
|
this._ctx.setTransform(this.canvasScale, 0, 0, this.canvasScale, 0, 0)
|
|
|
|
const { width, height } = this.canvasSize
|
|
this._ctx.clearRect(0, 0, width, height)
|
|
}
|
|
|
|
//
|
|
// implicit hosting
|
|
//
|
|
|
|
private reqMouseDown: MouseEvent | null = null
|
|
private reqMouseUp: MouseEvent | null = null
|
|
|
|
@Watch('isControling')
|
|
onControlChange(isControling: boolean) {
|
|
this.keyboardModifiers = null
|
|
|
|
if (isControling && this.reqMouseDown) {
|
|
this.updateKeyboardModifiers(this.reqMouseDown)
|
|
this.onMouseDown(this.reqMouseDown)
|
|
}
|
|
|
|
if (isControling && this.reqMouseUp) {
|
|
this.onMouseUp(this.reqMouseUp)
|
|
}
|
|
|
|
this.canvasRequestRedraw()
|
|
|
|
this.reqMouseDown = null
|
|
this.reqMouseUp = null
|
|
}
|
|
|
|
implicitControlRequest(e: MouseEvent) {
|
|
if (this.implicitControl && e.type === 'mousedown') {
|
|
this.reqMouseDown = e
|
|
this.reqMouseUp = null
|
|
this.control.request()
|
|
}
|
|
|
|
if (this.implicitControl && e.type === 'mouseup') {
|
|
this.reqMouseUp = e
|
|
}
|
|
}
|
|
|
|
// unused
|
|
implicitControlRelease() {
|
|
if (this.implicitControl) {
|
|
this.control.release()
|
|
}
|
|
}
|
|
|
|
//
|
|
// mobile keyboard
|
|
//
|
|
|
|
public kbdShow = false
|
|
public kbdOpen = false
|
|
|
|
public mobileKeyboardShow() {
|
|
// skip if not a touch device
|
|
if (!this.hasMobileKeyboard) return
|
|
|
|
this.kbdShow = true
|
|
this.kbdOpen = false
|
|
|
|
this._textarea.focus()
|
|
window.visualViewport?.addEventListener('resize', this.onVisualViewportResize)
|
|
this.$emit('mobileKeyboardOpen', true)
|
|
}
|
|
|
|
public mobileKeyboardHide() {
|
|
// skip if not a touch device
|
|
if (!this.hasMobileKeyboard) return
|
|
|
|
this.kbdShow = false
|
|
this.kbdOpen = false
|
|
|
|
this.$emit('mobileKeyboardOpen', false)
|
|
window.visualViewport?.removeEventListener('resize', this.onVisualViewportResize)
|
|
this._textarea.blur()
|
|
}
|
|
|
|
// visual viewport resize event is fired when keyboard is opened or closed
|
|
// android does not blur textarea when keyboard is closed, so we need to do it manually
|
|
onVisualViewportResize() {
|
|
if (!this.kbdShow) return
|
|
|
|
if (!this.kbdOpen) {
|
|
this.kbdOpen = true
|
|
} else {
|
|
this.mobileKeyboardHide()
|
|
}
|
|
}
|
|
}
|
|
</script>
|