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* fix: reduce audio jitter buffer latency - Release listenersMu before dispatching samples to listeners - Buffer Track.sample channel (size 2) with non-blocking WriteSample - Buffer pipeline.sample channel (size 4) to unblock GStreamer thread - Add leaky=downstream max-size-buffers=5 to audio queue to prevent burst accumulation - Set sync=false on appsink to deliver buffers immediately without clock wait These changes break the backpressure chain that caused the GStreamer streaming thread to stall. When the Go scheduler has a hiccup, buffered frames were delivered in a burst, causing the browser audio jitter buffer to grow to ~10 seconds over time. Fixes: #598 * fix: log message when dropping samples due to full track channel